
class Fonte{
  
  PFont maFonte;
  
  Fonte(float p_corps){
    maFonte = createFont("MyriadPro-Regular", p_corps);
  }

  void ecrit() {
    fill(0,128);
    float x = random(0.8*width);
    float y = random(0.8*height);
    textFont(maFonte);
    text("Cool", x, y);
  }

}
